Sunday, January 31, 2016

Fate/Another Beta v1.41 Patch Note

* General
- Fixed a bug where both teams acquire 1 point when a draw occurs
- Master mana gain per level reduced(4->3)
- Shard of Prosperity grants 5 level to hero instead of 20 mana(3 mana per abundant level if capped)
- Ward Familiar cost increased(800->1000)
- Fixed a bug where invulnerability prevented Shard of Anti-Magic from placing magic immunity modifier on user

* Red Saber(Extra)
- Attribute:Pari Tenu Blauserum formula changed(5*STR+5*AGI -> 8*AGI)
- Fixed a bug where Attribute:Peri Tenu Blauserum was dealing more damage to primary target

* Avenger
- True Form bonus health rescaled(200/300/400/500/600->300/350/400/450/500), now increases attack damage(10/14/18/22/26%)
- Fixed a bug where True Form replenished more mana than intended
- Revisited Verg Avesta's return mechanics



* Berserker(4th)
- Fixed a bug where Combo:Air Raid's particle effect would not play when Berserker is not in vision

* Rider(4th)
-Fixed a bug where Army of the King cast particle was not cleaned up


Announcement
Dota 2 voice clips are being replaced by Japanese ones. Shoutout to Filo for his contribution to making this a better game.

Friday, January 29, 2016

Fate/Another Beta v1.40c Patch Note

* General
- Disconnected heroes are no longer 'out of the loop'(i.e they will properly respawn, swap sides, receive Holy Grail's Blessing bonus, etc)
- Improved cosmetic cleanup function. Will remove most of cosmetics within 2 seconds when hero spawns

* Rider(4th)
- Fixed a bug where Army of the King's particle effect would not play when Rider is not in vision


Announcement
- There will be another patch this weekend as a follow-up. The script is gradually being rebuilt so that it does not rely on having player handle available(=disconnect liability). Some abilities might not work as intended while the owner is disconnected, which I can hopefully clean up by the weekend.
- Ruler is planned for release next week.

Sunday, January 24, 2016

Fate/Another Beta v1.40b Patch Note

* Archer(5th)
- Fixed a bug where Combo:Arrow Rain did not display cooldown timer via modifier
- Sword Barrage cooldown increased(3.5->5.0), mana cost removed(200->0)
- Base mana reduced(1075->1000)
- Attribute:Improve Projection's passive sword base damage reduced(85->75)

* Caster(5th)
- Fixed a bug where Sacrifice's channeling did not get canceled when mounting
- Hecatic Graea damage rescaled(220/290/360/430/500->310/345/380/415/450)

* Assassin(Extra)
- Cosmic Orbit's silence proc now has 3 seconds built-in cooldown

* Avenger
- Fixed a bug where True Form did not increase current mana

* White Saber(Extra)
- Sun's Embrace's healing effect on allied target is now calculated after its MR amplification(bonus MR from Attribute:Sunlight is not taken into account) instead of before

* Caster(Extra)
- Eightfold Blessing of Amaterasu now has 0.4 seconds casting point, radius reduced(1150->1050)

Friday, January 22, 2016

Fate/Another Beta v1.40 Patch Note

* General
- Added in-game portrait for all heroes
- Added high ground on left top side of the map

Announcement
There will be follow-up patch in the weekend

Monday, January 18, 2016

Fate/Another Beta v1.39b Patch Note

* General
- Fixed a bug where disconnected players did not swap the sides(havent tested in main client, let me know if it goes off again)
- Fixed a bug where flat damage reduction(i.e Argos, Rho Aias, B Scroll) sometimes took more magic resistance into account than intended

* Archer(5th)
- Fixed a bug where Nine Lives' effect was applied twice when performing wall nine into 50x50 terrains

Sunday, January 17, 2016

Fate/Another Beta v1.39 Patch Note

* General
- Masters now gain 1 mana when the round is lost
- Teams now swap the sides every round
- Added extra obstacles to left side of the map
- Fixed a bug where some buildings did not provide vision obstruction
- Fixed a bug where the road tiles on the left side of map were flickering
- Fixed a bug where collision tiles smaller than 50x50 were not working(thanks volvo)
- Added/repositioned 50x50 collision points around map and in Reality Marbles(i.e roadlight, some smaller trees, UBW swords, AotK rocks)

* Archer(5th)
- Base mana increased(1000->1075)
- Sword Barrage cooldown reduced(5.0->3.5), mana cost increased(0->200)
- Attribute:Improve Projection Level 2's passive sword damage increased(50->85), INT ratio reduced(0.5->0.3)

* Berserker(4th)
- Base health reduced(1500->1420)
- Base movement speed reduced(335->325)

* Berserker(5th)
- Base movement speed reduced(370->355)
- BAT reduced(1.50->1.40)


Announcement
Left side of the map is being worked on.

Sunday, January 10, 2016

Fate/Another Beta v1.38c Patch Note

* General
- Rank A Scroll armor bonus removed
- Mass Heal Scroll now grants 25 armor for 5 seconds(caster only, nearby allies are unaffected by armor buff)

* Archer(5th)
- Fixed a bug where Combo:Arrow Rain's 5 BP shots persisted even after Archer's death(usually due to Avenger's Verg Avesta)

* Assassin(5th)
- Illusions are now issued an attack command on target when created

* Avenger
- Fixed a bug where Verg Avesta did not return damage to the owning hero of summons(illusions, caster dragon etc)

* White Saber(Extra)
- Combo constraint of using both Q and R on same target removed

* Rider(4th)
- Fixed a bug where Combo:Annihilate! was not working


Announcement
- Thank you to 104 participants in New Years survey. Ruler(Apocrypha) was voted as next Servant release. As my gratitude, enjoy the sneek peek:

Sunday, January 3, 2016

Fate/Another Beta v1.38b Patch Note

* General
- Enforced cheat detection

* Archer(5th)
- Fixed a bug where Rho Aias could not be cast on allies
- Fixed a bug where Attribute:Shroud of Martin's armor bonus conflicted with custom stat library

* Avenger
- Fixed a bug where Unlimited Remains could not be cast

Saturday, January 2, 2016

Fate/Another Beta v1.38 Patch Note

* General
- Updated Simplified Chinese localization to latest version
- Rank A+ Scroll removed from game
- Rank A Scroll now increases armor by 5 for duration
- Healing Scroll is now standalone item and no longer requires to be combined
- Fixed a bug where invulnerability prevented affected entity from receiving new modifier(report on googledoc if there are more)
- Fixed a bug where invulnerable or magic immune heroes were not receiving XP
- Combo and Attribute-based abilities now show cooldown in modifier tab
- Holy Grail's Blessing now grants 15 mana instead of 10

* Archer(5th)
- Attribute:Kanshou Bakuya Overedge cooldown reduced(60->5)

* Lancer(4th)
- Gae Buidhe casting point increased(1.1->1.2)

* Archer(4th)
- Fixed a bug where Gate of Babylon's cast soundclip was emitting locally instead of only to player's client

* Assassin(5th)
- Fixed a bug where Attribute:Vitrification did not enable Presence Concealment
- Fixed a bug where Attribute:Vitirification's invisibility on Heart of Harmony lasted even when Assassin casted ability
- Fixed a bug where Heart of Harmony and Combo:Tsubame Mai's counter component activated when attacked by invulnerable enemy
- Attribute:Vitirification mana cost reduced(13->11)

* Caster(5th)
- Fixed a bug where Arcane Wrath could be cast when Caster is not mounted
- Arcane Wrath range increased(1000->1300)

* Avenger
- True Form health bonus reduced(400/460/520/580/640->200/300/400/500/600), but also increases max mana by 300

* True Assassin
- Self Modification AGI increase per kill rescaled(0.75/1.5/2.25/3/3.75->1/1.5/2/2.5/3)

* Red Saber(Extra)
- Base damage rescaled(46~74->59~65)
- Aestus Domus Aurea now locks enemy only when they are facing away from Saber(can now blink towards Saber), duration increased(8->10)

* Caster(Extra)
- Added recommended item build
- Base health increased(1000->1150)
- Eightfold Blessing of Amaterasu's AoE field is now unique and newly placed field overrides old one, AoE increased(1000->1150)

* Assassin(Extra)
- Added recommended item build
- Fixed a bug where No Second Strike could not be cast on magic immunity
- Fixed a bug where Combo:Raging Dragon Strike did not have its cooldown reduced by half when failed to land third strike
- Fixed a bug where No Second Strike's delayed damage was pure damage


ANNOUNCEMENT
1) Please fill out the Fate/Another New Years Survey, consisting of 7 questions, with 1 bonus question that allows you to vote for the next Servant to be released. It will take you less than 3 minutes.
2) We are taking beta tag off and going official release when all issues here are resolved.
3) Russian translation is in progress.