- Shard of Anti-Magic
- Duration reduced(10->7.5)
- Now has 3 stacks by default
- Shard of Prosperity
- Now grants 2 health to master
- General
- Sword Barrage abilities mana cost reduced(100 at all levels->40/55/70/85/100)
- Sword Barrage - Retreat
- Damage rescaled(200/225/250/275/300->160/195/230/265/300)
- Retreat distance increased(350->600)
- Sword Barrage - Bombard
- Damage reduced(200/225/250/275/300->150/175/200/225/250)
- Nine Lives
- Mana cost increased(100->250)
* Assassin(Extra)
- Fierce Tiger Strike
- Cast delay on second and third strike reduced(0.45/0.6->0.4/0.5)
- No Second Strike
- Open Wound damage reduced(50/125/200/275/300->25/50/75/100/125)
- Open wound stun duration reduced(0.3/0.4/0.5/0.6/0.7->0.6 at all levels)
- Open would effect now inflicts Pure damage
- Open would damage and stun duration no longer decreases over multiple hits
- Open would duration reduced(5->3.5)
- General
- BAT reduced(1.0->0.9)
- Blade of the Devoted
- Damage increased(370/425/480/535/590->400/500/600/700/800)
* Red Saber(Extra)
- Attribute:Pari Tenu Blauserum
- Mana cost reduced(13->8)
- Attribute:Invictus Spiritus
- Mana cost reduced(12->8)
* Caster(Extra)
- Armed Up
- Additional effect now procs at lower stack(6->5)
- Fiery Heaven
- Damage increased(3% of current health->5% of current health)
- 5 stack damage increased(10% of missing health->15% of missing health)
- Frigid Heaven
- Fixed a bug where slow was not applying correctly on Soulstream hit
- Slow increased(30%->50%)
- Gust Heaven
- MR reduction increased(3%->4%)
- 5 stack purge now applies strong dispel instead of soft dispel
* Rider(5th)
- Breaker Gorgon
- Now can target unit instead of ground
- Bloodfort Andromeda
- Casting delay increased(2.0->2.3)
* Saber Alter
- General
- BAT reduced(1.5->1.25)
- Attribute:Sword of Darklight
- Critical damage increased(250%->300%)
* Announcements
- Army of the King rework is postponed to later date after Astolfo's release.
- Part 5 is the end of iterative balance patch. Feel free to update wikia.