Sunday, September 27, 2015

Fate/Another Beta 1.22 Patch Note

* General
- Updated Simplified Chinese tooltips to latest version(run Dota 2 with '-language schinese' launch command)
- Hero Kill experience formula changed
  Level 1 XP bounty : 124->120
  Level 2~24 XP bounty : Previous Level XP bounty + Level*4 + 124 -> Previous Level XP                                                         bounty*0.95 + Level*4 + 100
- Experience gain on new round now scales with the difference between death and kill count
(40%->50% + 1%*(Death-Kill))
- Experience acquisition range increased for hero kill(1300->Global)
- Gold bounty formula changed(1000+Level*100->1300+Level*75)
- Dota 2 default hero kill bounty disabled
- Fixed a bug where heroes did not have base health regen
- Increased base mana regen of all heroes

* Rider(5th)
- Fixed a bug where Attribute:Seal was not properly charming targets to the center
- Fixed a bug where Bloodfort Andromeda was not healing Rider

* True Assassin(5th)
- Fixed a bug where Attribute:Protection from Wind did not negate Saber's Invisible Air
- Ambush cooldown now scales with skill level(24->24/23/22/21/20)
- Snatch Strike damage increased(400/450/500/550/600->400/475/550/625/700)

* Avenger
- Fixed a bug where Demon Core would last forever if toggled on when round ended