Saturday, September 19, 2015

Berserker Rework

Since the days of Score Beta, Berserker remains relatively unchanged hero. While Berserker is still very powerful hero in right hands, the extreme dependency on Nine Lives and, more importantly, God Hands make his playstyle very binary and unfun for both ends. The rework's goal is to allow Berserker to apply decent amount of pressure as a tank even when Nine Lives is down, while toning down the insane swing of power God Hand provides during mid to late game.



New Courage will allow him to make a tradeoff between tankiness and damage at his will, enabling a very aggressive right-click based playstyle while Nine Lives is down. At the same time, Berserker's opponents will have better chance at shutting him down with STR debuff placed.




God Hand used to allow Berserker to be practically an immortal for the rest of game when played by competent player, creating tons of space for his teammate. The changes to God Hand are aimed at allowing enemy team a time to retaliate after spending their resource on Berserker. At the same time, reworked Reincarnation attribute will allow him to not fall off as easily after life stock is depleted, with an incentive to staying in frontline and taking damage - smartly -.



The above tooltips were saved from earlier iteration, so there may be minor difference in actual game.