Saturday, October 31, 2015

Fate/Another Beta v1.33 Patch Note

* General
- Fixed an inconsistent item combination behaviour
- Fixed a bug where killing a friendly hero credited gold
- Armor stat reduced(2 per stat->1.5 per stat)

* Lancer(5th)
- Rune of Flame now allows Lancer's abilities to deal bonus damage based on 0/2.5/5/7.5/10% of target's current health
- Fixed a bug where Spear of Striking Death Flight was landing faster than intended.(now lands roughly 0.3 seconds slower)

* Rider(5th)
- Bellerophon cast range increased(1100->1150)
- Fixed a bug where Bellerophon's transition from ascend to descend was faster than intended(now lands roughly 0.3 seconds slower)
- Fixed a bug where Attribute:Monstrous Strength's proc damage was done at the beginning of backswing rather than when attack actually lands

* Archer(5th)
- Enemy team now also has vision inside Unlimited Blade Works, except true sight
- Fixed a bug where Kanshou Bakuya's cooldown reduction effect can bring Sword Barrage's cooldown down to negative value
- Attribute:Improve Projection can now be leveled up to twice. The second level reads:
"While Unlimited Blade Works persists, swords passively strike random enemy, dealing physical damage based on Archer's INT." Sword Damage: 50+(0.5*INT).

* Saber Alter
- Attribute:Improve Ferocity STR and INT ratio on Unleashed Ferocity increased(1.0->1.5)

* Avenger
- Base health regen reduced(12>0)
- Base mana regen increased(4->7)
- Base attack damage increased(32~50->48~58)
- Murderous Instinct critical damage increased(200%->225%)
- Remain summons now do not detonate when attacking ward
- Verg Avesta return multiplier increased(120/130/140/150/160%->145/155/165/175/185%)
- Vengeance Mark damage increased(400/440/480/520/560->400/460/520/580/640), feedback damage now scales with level(100% at all levels->20/25/30/35/40%)

* Rider(4th)
- Forward! duration increased(1.6/2.2/2.8/3.4/4->3/3.5/4.0/4.5/5.0), bonus movement speed now scales with level(30% at all levels->25/30/35/40/45%)
- Enemy team now also has vision inside Army of the King, except true sight
- Attribute:Via Expugnatio cast point reduced(0.5->0.15)

* Lancer(4th)
- Attribute:Rosebloom's Mark of Mortality damage increased(10%->15%)
- Double Spearsmanship BAT reduced(0.66/0.62/0.58/0.54/0.50->0.65/0.60/0.55/0.50/0.45)
- Combo:Rampant Warrior critical damage increased(200%->225%)

* Berserker(4th)
- Arondite initial damage rescaled(500/575/650/725/800->400/525/650/775/900)
- Fixed a bug where Combo:Air Raid bombardment stun duration was shorter than intended

* Saber(Extra)
- Sun's Embrace total damage increased(550/700/850/1000/1150->650/800/950/1100/1250)
- Excalibur Galatine damage increased(600/800/1000/1200/1400->700/900/1100/1300/1500)

* True Assassin
- Fixed a bug where Assassin's presence was still susceptible to passive detection after acquiring Attribute:Improve Presence Concealment
- Fixed a bug where upgraded Presence Concealment required a non-move action to activate after respawn

* Assassin(5th)
- Fixed a bug with Windblade interacting with wards(i.e pushback, Ganryu TP)
- Fixed a bug where Attribute:Quickdraw damaged only the first target in contact
- Attribute:Quickdraw damage formula changed(700+10*AGI->500+16*AGI), cast point reduced(0.3->0.25)

* Caster(5th)
- Fixed a bug where Caster does not change her mount state when Ancient Dragon is killed during 0.5 second mount delay
- Base mana regen increased(7->9)

* Caster(4th)
- Fixed a bug where Caster does not change his integrated state when Gigantic Horror is killed during 0.5 second intergration delay