General
Saturday, June 3, 2017
Sunday, May 28, 2017
Fate/Another v1.19f Patch Notes
General
- Updated Chinese tooltips
- Fix camera clipping through ground near the top edge of viewport
- Added progress indicator for some buffs
- Updated Chinese tooltips
- Fix camera clipping through ground near the top edge of viewport
- Added progress indicator for some buffs
- Fixed knockback interaction causing units to get stuck in terrain
- Nail Swing
- Nine Lives
- Windblade
- Sword Confine - Barrage (for Archer only)
- Fixed combos not applying the correct cooldown onto combo activators
- Rho Aias
- Courage
- Fierce Tiger Strike
- Bloodfort Andromeda
- Tres Fontaine Ardent
- Added more modifiers to prevent dummy Wisp from colliding with heroes
- Fixed hero not being initialised properly when player disconnects during hero load
Archer of Red(Apocrypha)
- Fixed Combo not registered for Ctrl-Click on portrait
- Fixed Crossing Arcadia firing arrows even when not alive
- Fixed Priestess of the Hunt arrow progress not resetting to 0 when arrow charges are set to max
- Fixed possible ability layout bug involving combo
Assassin(5th)
- Fixed Heart of Harmony still attacking even when not alive
- Fixed getting stuck in marble when marble ends during the jump state of combo
Archer(5th)
- Fixed Nine Lives Blade Works with Improved Projection not dealing bonus damage based on target's current health
- Sword Barrage - Confine swords can now be collided into with Nine Lives
Archer(4th)
- Fixed Attribute Rain of Swords not increasing AoE and damage of Enkidu's Sword Barrage
Rider(4th)
- Fixed Army of the King interaction with units in jump state
Rider(5th)
- Fixed possibly getting stuck in midair when ally's Army of the King ends during Bellerophon's descend time
Avenger
- Fixed Verg Avesta not returning damage to magic immune units
Caster(4th)
- Mental Pollution now gains 1 Madness in 10 second intervals instead of 2 Madness in 20 second intervals
Caster(Extra), N.R.
- Fixed order of applying effects causing stun to never be randomly chosen
Berserker(4th)
- Fixed Eternal Arms Mastership interactions with slows
- S Scroll will not apply slow
- EX Scroll will not apply slow
- Soulstream + Gust Heaven will apply slow
- Weakening Venom will apply slow and strength reduction
- Dirk will not apply slow, Improved Dirk will apply strength reduction
- Madman's Roar will not apply slow
- Sword Barrage - Retreat will not apply slow
- Warrior's Charge will not apply slow
- Gordius Wheel with Thundergod's Wrath attribute will not apply slow on lightning strikes
Wednesday, May 17, 2017
Fate/Another v1.19e Patch Notes
General
- Experience bounty formula previous level factor increased from 0.8 to 0.85
- Experience bounty formula previous level factor increased from 0.8 to 0.85
Caster(5th)
- Improve Territory Creation workshop health reverted from 1500 -> 2000
- Improve Territory Creation now increases workshop mana from 1000 -> 1500
- Workshop Explosion damage percent at max range from 50% -> 67%
True Assassin
- Attribute Improved Presence Concealment mana cost reduced from 17 -> 13
- Attribute Improved Dirk mana cost reduced from 15 -> 12
- Self Modification now grants bonus 1/1.25/1.5/1.75/2 bonus agility per kill instead of damage
Archer(4th)
- Attribute Rain of Swords mana cost increased from 8 -> 11
Red Saber(Extra)
- Tres Fontaine Ardent bonus agility reverted from 25/30/35/40/45 -> 20/30/40/50/60
- Attribute Pari Tenu Blauserum base stun increased from 0.25 -> 0.35
Lancer(4th)
- Rampant Warrior critical damage increased from 150% -> 200% (effective damage increase reduced from +250% -> +300%)
Ruler(Apocrypha)
- Attribute Divine Symbol mana cost reverted from 15 -> 12
Assassin(Extra)
- No Second Strike cast point increased from 0.7 -> 0.8s
Avenger
- Dark Passage stacks reset to 0 on start of new round
Tuesday, May 16, 2017
Fate/Another v1.19d Patch Notes
General
- Attempt fix for alt-clicking on default Dota2 items causing game to crash for some players
- Fixed some missing tooltips
- Added icons on generic debuffs
- Added effect to indicate which hero player has chosen during hero selection
- Experience bounty formula changed (previous level factor changed from 0.95 to 0.8, level 1 tweaked to 80, level 2 assumes level 1 is still 120 and the rest of the levels as per normal)
Level New Old 1 80 120 2 204 222 3 275.2 322.9 4 336.16 422.755 5 388.928 521.61725 6 435.1424 619.5363875 7 476.11392 716.5595681 8 512.891136 812.7315897 9 546.3129088 908.0950102 10 577.050327 1002.69026 11 605.6402616 1096.555747 12 632.5122093 1189.727959 13 658.0097674 1282.241561 14 682.407814 1374.129483 15 705.9262512 1465.423009 16 728.7410009 1556.151859 17 750.9928007 1646.344266 18 772.7942406 1736.027053 19 794.2353925 1825.2257 20 815.388314 1913.964415 21 836.3106512 2002.266194 22 857.0485209 2090.152884 23 877.6388168 2177.64524 24 898.1110534 2264.762978 - Bonus experience for teamwipe at end of round removed
- Start of round experience changed from (0.5 + 0.01 * (deaths - kills)) * exp required to level -> 50 * round number
- Shard of Prosperity bonus level count reduced from 6 -> 4
- Fixed floating point errors introduced by trying to account spell amplification
Assassin(Extra)
- No longer affected by presence detection pings while under Presence Concealment
- Base mana increased from 1000 -> 1100
- No Second Strike cast point reduced from 0.9 -> 0.7s
- Raging Dragon Strike 1st Strike applies Mark of Fatality on all targets it hits
True Assassin
- Attribute Improved Presence Concealment ward detection radius reduced from 2500 -> 1600
- Attribute Improved Dirk autoattack Strength reduction reduced from 1 -> 0.75
- Attribute Improved Dirk no longer grants bonus range
- Attribute Improved Dirk mana cost increased from 8 -> 15
- Self Modification now grants bonus 3 damage instead of agility per kill
Assassin(5th)
- Heart of Harmony number of slashes rescaled from 2/3/4/5/6 -> 3/4/4/4/5
- Mind's Eye Agility ratio against revoked enemies increased from 0.6/1.6 -> 1.0/2.0
Archer(5th)
- Sword Barrage Retreat damage per sword reduced from 200/225/250/275/300 -> 60/80/100/120/140
- Sword Barrage damage increased from 190/205/220/235/250 -> 200/225/250/275/300
- Sword Barrage max channel duration increased from 3.5 -> 5s
Ruler(Apocrypha)
- Purge the Unjust bonus damage against unjust enemies changed from pure to magical
- Luminosite Eternelle damage reduction rescaled from 35% -> 20/25/30/35/40%
- Luminosite Eternelle crowd control duration reduced from 2/2.5/3/3.5/4s -> 1.2/1.4/1.6/1.8/2s
- Attribute Divine Symbol bonus crowd control duration removed
- Attribute Divine Symbol now grants +10% bonus damage reduction
- Attribute Divine Symbol mana cost increased from 12 -> 15
- La Pucelle cooldown increased from 135 -> 270
- Removed passive revoke chance on God's Resolution
Avenger
- Unlimited Remains damage from 130/150/170/190/210 -> 140/170/200/230/260
- Vengeance Mark damage from 400/460/520/580/640 -> 450/525/600/675/750
- Murderous Instinct bash cooldown on same target increased from 3s -> 4s
- Murderous Instinct critical damage reduced from 180/195/210/225/240% -> 160/170/180/190/200%
- Blood Mark cast point reduced from 0.6s -> 0.3s
- True Form duration increased from 8/10/12/14/16s -> 9/11/13/15/17s
- True From bonus damage percentage reduced from 10/14/18/22/26% -> 7/11/14/17/20%
Caster(5th)
- Territory Explosion damage changed from 300 + (Workshop Mana)/2 + Int * (8-20 depending on Workshop mana ratio) to 300 + (Workshop Mana) + Int * 8
- Territory Explosion damage now scales with distance from center (full damage at less than 300 range, half damage at 1000 range)
- Territory Explosion now has a particle effect upon casting
- Attribute Improved Workshop HP increase reduced from 1000 -> 500
- Sacrifice is no longer reset-able by seals
- Attribute Dagger of Treachery revoke and mana steal duration reduced from 7.5s -> 3s
Archer(4th)
- Gate of Babylon radius reduced from 400 -> 300
- Gate of Babylon cast and projectile range reduced from 1350 -> 1000
- Gate of Babylon projectile speed increased from 1000 -> 1200
- Attribute Power of Sumer attack damage ratio reduced from 0.65 -> 0.5
- Attribute Rain of Swords now increases Sword Barrage total damage from 375 -> 450
Lancer(4th)
- Rampant Warrior critical damage reduced from 250% -> 150% (effective damage increase reduced from +350% -> +250%)
- Rampant Warrior chance to proc double attack rescaled from 20/40/60/80/100 -> 40/60/80/100/100
- Gae Buidhe now applies yellow particle effect
Red Saber(Extra)
- Attribute Pari Tenu Blauserum base stun reduced from 0.75 -> 0.25
- Attribute Pari Tenu Blauserum stun duration increases by 0.01s per Strength
- Attribute Pari Tenu Blauserum mana cost increased from 8 -> 12
- Tres Fontaine Ardent bonus agility reduced from 20/30/40/50/60 -> 25/30/35/40/45
Archer of Red(Apocrypha)
- Priestess of the Hunt arrow damage is now reduced by A scroll (still applies physical damage, Calydonian Hunt damage is not affected)
- Crossing Arcadia cast point reduced from 0.7 -> 0.3s
- Base damage increased from 150 -> 200
- Celestial Arrow damage reduced from 20/40/60/80/100 -> 10/20/30/40/50
- Arrows of the Big Dipper stack count resets to 0 on round start
- Day and night vision reduced from 1300 -> 1100
Caster(Extra), Tamamo
- Mystic Shackle grab range reduced from 2500 -> 1000
- Mystic Shackle now applies dimensional lock on enemy targets
Caster(Extra), N.R.
- Plains of Water revoke removed from crowd control list
- Plains of Water now picks from crowd controls which the target does not already have (if there are leftover picks, a random one will be chosen)
- Plains of Water will apply revoke when all other crowd control effects have been applied on the target (revoke has a cooldown of 1.4s on the same target)
Berserker(5th)
- Godhand slow and vision debuff on revival removed
Rider of Black(Apocrypha)
- Hippogriff: Raid no longer requires facing cast location
Caster(4th)
- Gigantic Horror experience bounty rescaled from 300 -> 150/200/250/300/350
Saber Alter
- Fixed Vortigern doing no increased damage on the last tick
Sunday, May 7, 2017
Quality of Life Update Patch Notes
General
- Changed precaching to be on-demand (should decrease loading times)
- Removed unnecessary Panorama HUDs
- Item buff icons are back
- Fixed Victory Condition not being set
- Fixed able to shuffle teams after team selection has ended
- Fixed "Unable to add item stock info" message in console
- Fixed heroes sometimes getting stuck in dummy hero after selection
- Fixed some heroes' combo not switching correctly if trigger is met multiple times (temporary fix)
- Removed hero and master portraits from UI
Assassin(5th)
- Fixed Windblade not proc-ing on-attack triggers
- Fixed Heart of Harmony counter able to pierce Avalon
Caster(Extra), N.R.
- Fixed ticking sound effect not stopping when NR is killed during combo duration
Saber
- Fixed Upstream able to proc twice on same attack
Rider(4th)
- Fixed Army of the King ability going missing when Rider is killed during cast of Gordius Wheel
Lancer(4th)
- Fixed Doublespear doing less damage than intended
Lancer(5th)
- Updated Rune of Trap particle and sound effects
Caster(4th)
- Fixed Gigantic Horror able to drop dummy items
Caster(5th)
- Fixed Ancient Dragon able to drop dummy items
Saturday, May 6, 2017
Fate/Another v1.18-1.19c Patch Notes
Fate/Another v1.18
General
- Rider(4th) has been reimplemented.
- New hero selection UI
- Fixed missing icons bug
- Fixed alt-click buffs not working
Fate/Another v1.19-1.19c
General
- Added Archer of Red(Apocrypha) - Atalanta.
- Balance tweaks to Atalanta.
- Fixed able to buy more than 10 C scrolls at base price in round 1.
Balance Week Discussion
Monday
|
TA
|
FA
|
EA
| ||
Tuesday
|
Archer
|
Ruler
| |||
Wednesday
|
Caste 5
|
Avenger
| |||
Thursday
|
Lancer4
|
Gil
|
Nero
|
Saber
| |
Friday
|
Tamamo
|
NR
|
Atalanta
| ||
Saturday
|
Zerk5
|
Zerk4
|
Alter
|
Rider4
|
WS
|
Sunday
|
Lancer5
|
Rider5
|
Black Rider
|
Caster4
|
Friday, February 10, 2017
Fate/Another v1.17f Patch Note
General
- Fixed an invalid order bug with item purchase
Lancer(4th)
- Gae Buidhe
- Fixed a bug where landing Gae Buidhe just as Lancer dies sometimes caused health reduction stack to stay on target
Caster(5th)
- Dimensional Jump
- Fixed a bug where invalid order did not refund mana cost
Subscribe to:
Posts (Atom)


