Sunday, May 28, 2017

Fate/Another v1.19f Patch Notes

General

  • Updated Chinese tooltips
  • Fix camera clipping through ground near the top edge of viewport
  • Added progress indicator for some buffs

  • Fixed knockback interaction causing units to get stuck in terrain
    • Nail Swing 
    • Nine Lives
    • Windblade
    • Sword Confine - Barrage (for Archer only)
  • Fixed combos not applying the correct cooldown onto combo activators
    • Rho Aias
    • Courage
    • Fierce Tiger Strike
    • Bloodfort Andromeda
    • Tres Fontaine Ardent
  • Added more modifiers to prevent dummy Wisp from colliding with heroes
  • Fixed hero not being initialised properly when player disconnects during hero load

Archer of Red(Apocrypha)

  • Fixed Combo not registered for Ctrl-Click on portrait
  • Fixed Crossing Arcadia firing arrows even when not alive
  • Fixed Priestess of the Hunt arrow progress not resetting to 0 when arrow charges are set to max
  • Fixed possible ability layout bug involving combo

Assassin(5th)

  • Fixed Heart of Harmony still attacking even when not alive
  • Fixed getting stuck in marble when marble ends during the jump state of combo

Archer(5th)

  • Fixed Nine Lives Blade Works with Improved Projection not dealing bonus damage based on target's current health
  • Sword Barrage -  Confine swords can now be collided into with Nine Lives 

Archer(4th)

  • Fixed Attribute Rain of Swords not increasing AoE and damage of Enkidu's Sword Barrage

Rider(4th)

  • Fixed Army of the King interaction with units in jump state

Rider(5th)

  • Fixed possibly getting stuck in midair when ally's Army of the King ends during Bellerophon's descend time

Avenger

  • Fixed Verg Avesta not returning damage to magic immune units

Caster(4th)

  • Mental Pollution now gains 1 Madness in 10 second intervals instead of 2 Madness in 20 second intervals

Caster(Extra), N.R.

  • Fixed order of applying effects causing stun to never be randomly chosen

Berserker(4th)

  • Fixed Eternal Arms Mastership interactions with slows 
    • S Scroll will not apply slow
    • EX Scroll will not apply slow
    • Soulstream + Gust Heaven will apply slow
    • Weakening Venom will apply slow and strength reduction
    • Dirk will not apply slow, Improved Dirk will apply strength reduction
    • Madman's Roar will not apply slow
    • Sword Barrage - Retreat will not apply slow
    • Warrior's Charge will not apply slow
    • Gordius Wheel with Thundergod's Wrath attribute will not apply slow on lightning strikes

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