* General
- Fixed an inconsistent item combination behaviour
- Fixed a bug where killing a friendly hero credited gold
- Armor stat reduced(2 per stat->1.5 per stat)
* Lancer(5th)
- Rune of Flame now allows Lancer's abilities to deal bonus damage based on 0/2.5/5/7.5/10% of target's current health
- Fixed a bug where Spear of Striking Death Flight was landing faster than intended.(now lands roughly 0.3 seconds slower)
* Rider(5th)
- Bellerophon cast range increased(1100->1150)
- Fixed a bug where Bellerophon's transition from ascend to descend was faster than intended(now lands roughly 0.3 seconds slower)
- Fixed a bug where Attribute:Monstrous Strength's proc damage was done at the beginning of backswing rather than when attack actually lands
* Archer(5th)
- Enemy team now also has vision inside Unlimited Blade Works, except true sight
- Fixed a bug where Kanshou Bakuya's cooldown reduction effect can bring Sword Barrage's cooldown down to negative value
- Attribute:Improve Projection can now be leveled up to twice. The second level reads:
"While Unlimited Blade Works persists, swords passively strike random enemy, dealing physical damage based on Archer's INT." Sword Damage: 50+(0.5*INT).
* Saber Alter
- Attribute:Improve Ferocity STR and INT ratio on Unleashed Ferocity increased(1.0->1.5)
* Avenger
- Base health regen reduced(12>0)
- Base mana regen increased(4->7)
- Base attack damage increased(32~50->48~58)
- Murderous Instinct critical damage increased(200%->225%)
- Remain summons now do not detonate when attacking ward
- Verg Avesta return multiplier increased(120/130/140/150/160%->145/155/165/175/185%)
- Vengeance Mark damage increased(400/440/480/520/560->400/460/520/580/640), feedback damage now scales with level(100% at all levels->20/25/30/35/40%)
* Rider(4th)
- Forward! duration increased(1.6/2.2/2.8/3.4/4->3/3.5/4.0/4.5/5.0), bonus movement speed now scales with level(30% at all levels->25/30/35/40/45%)
- Enemy team now also has vision inside Army of the King, except true sight
- Attribute:Via Expugnatio cast point reduced(0.5->0.15)
* Lancer(4th)
- Attribute:Rosebloom's Mark of Mortality damage increased(10%->15%)
- Double Spearsmanship BAT reduced(0.66/0.62/0.58/0.54/0.50->0.65/0.60/0.55/0.50/0.45)
- Combo:Rampant Warrior critical damage increased(200%->225%)
* Berserker(4th)
- Arondite initial damage rescaled(500/575/650/725/800->400/525/650/775/900)
- Fixed a bug where Combo:Air Raid bombardment stun duration was shorter than intended
* Saber(Extra)
- Sun's Embrace total damage increased(550/700/850/1000/1150->650/800/950/1100/1250)
- Excalibur Galatine damage increased(600/800/1000/1200/1400->700/900/1100/1300/1500)
* True Assassin
- Fixed a bug where Assassin's presence was still susceptible to passive detection after acquiring Attribute:Improve Presence Concealment
- Fixed a bug where upgraded Presence Concealment required a non-move action to activate after respawn
* Assassin(5th)
- Fixed a bug with Windblade interacting with wards(i.e pushback, Ganryu TP)
- Fixed a bug where Attribute:Quickdraw damaged only the first target in contact
- Attribute:Quickdraw damage formula changed(700+10*AGI->500+16*AGI), cast point reduced(0.3->0.25)
* Caster(5th)
- Fixed a bug where Caster does not change her mount state when Ancient Dragon is killed during 0.5 second mount delay
- Base mana regen increased(7->9)
* Caster(4th)
- Fixed a bug where Caster does not change his integrated state when Gigantic Horror is killed during 0.5 second intergration delay
Saturday, October 31, 2015
Sunday, October 25, 2015
Fate/Another Beta v1.32c Patch Note
* General
- Attempt at fixing the bug with reconnect that results in null UI(confirmed working on smaller games, needs confirmation on fullhouse setup)
* Caster(Extra)
- Fixed a bug with Attribute:Fate's Call not working
- Attempt at fixing the bug with reconnect that results in null UI(confirmed working on smaller games, needs confirmation on fullhouse setup)
* Caster(Extra)
- Fixed a bug with Attribute:Fate's Call not working
Fate/Another Beta v1.32b Patch Note
* General
- Fixed a bug where Shard of Holy Grail was missing from UI
- Customize tab now has mouseover tooltips
- Fixed a bug where several modifiers that revokes target were not working
* Caster(5th)
- Fixed a bug where Attribute:Witchcraft's INT ratio was in effect without acquiring it
- Fixed a bug where Shard of Holy Grail was missing from UI
- Fixed a bug where several modifiers that revokes target were not working
* Caster(5th)
- Fixed a bug where Attribute:Witchcraft's INT ratio was in effect without acquiring it
Saturday, October 24, 2015
Fate/Another Beta v1.32 Patch Note
* General
- Custom UI 2.0 Part 2
- Custom UI 2.0 Part 2
- Master 2's functionality has been ported to separate UI
- Left-top timers utilizing Dota 2's quest system have been ported to separate UI
- Fixed a bug where pause state was messing up some of UI elements
More on user convenience features next week
- Fixed a bug where player 11 and 12 were not able to receive gold from other players
- Fixed a bug where 2nd Command Seal requires at least 2 mana to activate even under the effect of 1st
Friday, October 23, 2015
Fate/Another Beta v1.31b Patch Note
This is more of a hotfix, more comprehensive patch to follow during weekend
* General
- Added side info panel
- Disabled some developer exclusive commands that are no longer needed
- Fixed a bug where dummy item could be purchased
* Archer(4th)
- Fixed a bug with death animation missing
* Lancer(4th)
- Fixed a bug where Gae Buidhe's health reduction below 0 causes phantom entity when target is under effect of flat value shields that blocks more damage than health reduction amount(B scroll, Rho Aias etc). In the event where health reduction below 0 occurs, the target is instantly killed(this is handled same way as Lancer(5th)'s Heart Break)
* General
- Added side info panel
- Disabled some developer exclusive commands that are no longer needed
- Fixed a bug where dummy item could be purchased
* Archer(4th)
- Fixed a bug with death animation missing
* Lancer(4th)
- Fixed a bug where Gae Buidhe's health reduction below 0 causes phantom entity when target is under effect of flat value shields that blocks more damage than health reduction amount(B scroll, Rho Aias etc). In the event where health reduction below 0 occurs, the target is instantly killed(this is handled same way as Lancer(5th)'s Heart Break)
Saturday, October 17, 2015
Fate/Another Beta 1.31 Patch Note
* General
- Custom UI 2.0, Part I:
- Fixed a bug where heroes had lower turn rate than intended
- Fixed a bug where Blink Scroll does not cancel currently issued order
* Berserker(5th), Berserker(4th)
- Fixed a bug where more than 2 instances of Nine Lives at the same time cause it to not perform strike until player runs into wall
* Caster(Extra)
- Fixed a bug where heroes can repetitively open and close spellbook to benefit from Caster(Extra)'s
Eightfold Blessing of Amaterasu effect
- Fixed a bug where Fate's Call can be used on the owner of Reality Marble before teleportation to bring them back out
- Frigid Heaven now applies 30% slow instead of silence
- Gust Heaven now applies silence for 0.1 second
- Soulstream extra damage per stack reduced(20%->15%), bonus movement speed per stack increased(3/3.5/4/4.5/5%->5/5.5/6/6.5/7%)
Attribute:Spirit Theft INT ratio reduced(0.7->0.5)
- Custom UI 2.0, Part I:
- Players can now vote for the win condition; 4/6/8/10/12 rounds won
- Top bar and score view changed to Panorama setup
- Items can now be dragged in and out of stash freely, with exception of Blink Scroll
- The next week's patch will bring further improvements to UI, including Config tab, side info panel, and standalone window that inherits Master 2's functionalities(stats/attributes/etc).
- Fixed a bug where heroes had lower turn rate than intended
- Fixed a bug where Blink Scroll does not cancel currently issued order
* Berserker(5th), Berserker(4th)
- Fixed a bug where more than 2 instances of Nine Lives at the same time cause it to not perform strike until player runs into wall
* Caster(Extra)
- Fixed a bug where heroes can repetitively open and close spellbook to benefit from Caster(Extra)'s
Eightfold Blessing of Amaterasu effect
- Fixed a bug where Fate's Call can be used on the owner of Reality Marble before teleportation to bring them back out
- Frigid Heaven now applies 30% slow instead of silence
- Gust Heaven now applies silence for 0.1 second
- Soulstream extra damage per stack reduced(20%->15%), bonus movement speed per stack increased(3/3.5/4/4.5/5%->5/5.5/6/6.5/7%)
Attribute:Spirit Theft INT ratio reduced(0.7->0.5)
Saturday, October 10, 2015
Fate/Another Beta 1.3 Patch Note
* General
- Reality Marble(RM) bugfixes :
* Lancer(4th)
- Fixed a bug where Warrior's Charge had lower cast range buffer than intended
* Caster(Extra)
- Fixed a bug where Combo:Polygamist Castration Kick could be reset with 2nd Command Seal when attribute was acquired
- Fiery Heaven damage reduced(4%->3%), 6 stack damage reduced(15%->10%), and no longer grants bonus radius on explosion
* True Assassin(5th)
- Zabaniya projectile speed increased(700->950)
- Reality Marble(RM) bugfixes :
- Fixed a bug where the overlapping RM brings units caught within to the secondly cast RM if the owner of first RM cannot be searched by second one's target finding API(due to being in the middle of Combo:Arrow Rain, blink out of 1200 radius, etc)
- Fixed a bug where enemies at the bottom of church could be targeted by Combo:Arrow Rain's Broken Phantasm shots
- Fixed a bug where the marble exit does not alter Attribute:God Hand's respawn location
- Delayed dash abilities(i.e Rosa Ichthys, Bellerophon) are now canceled if target and caster are separated by RM.
- All units now disjoint projectiles upon entering RM
* Lancer(4th)
- Fixed a bug where Warrior's Charge had lower cast range buffer than intended
* Caster(Extra)
- Fixed a bug where Combo:Polygamist Castration Kick could be reset with 2nd Command Seal when attribute was acquired
- Fiery Heaven damage reduced(4%->3%), 6 stack damage reduced(15%->10%), and no longer grants bonus radius on explosion
* True Assassin(5th)
- Zabaniya projectile speed increased(700->950)
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