General
- Heroes now attempt to un-stuck themselves after respawn
- Reduced visibility of lingering AoE effects(mostly circles) with lesser impact
Archer(5th)
- Broken Phantasm and Hrunting now place crosshair indicator on enemy(only visible to his team)
Saber Alter
- Combo:MAX Mana Burst
- No longer penetrates through B Scroll
Assassin(5th)
- General
- Base health increased(1100->1150)
- Mind's Eye
- AGI ratio increased(0.15/0.45->0.3/0.6, 0.4/1.2->0.8/1.6 when upgraded)
- Windblade
- Now applies on-hit effect
- Attribute:Quickdraw
- Now applies on-hit effect
True Assassin
- General
- Base health increased(950->1050)
- Base attack range increased(600->700)
- projectile speed increased(1000->1800)
- Zabaniya
- Fixed a bug where Zabaniya casting particle was sometimes visible to enemies even when Assassin is invisible
Assassin(Extra)
- General
- Base health increased(1050->1150)
- Presence Concealment
- Heal percentage per second increased(2/3/4/5/6%->4/6/8/10/12%)
- No Second Strike
- Initial damage increased(550/600/650/700/750->650/700/750/800/850)
- Initial stun duration increased(0.5->0.7)
- Casting range buffer increased(165->225)
- Cooldown reduced(40->30)
White Saber(Extra)
- Attribute:Eclipse
- Excalibur Galatine maximum bonus damage at singularity reduced(50%->30%)
- Attribute:Sunlight
- Blade of the Devoted no longer removes Crowd Control effects on target, but replenishes mana
- Invigorating Ray no longer replenishes mana, but grants 30% bonus magic resistance
Berserker(4th)
- Attribute:Eternal Flame
- Mana cost per flame shot reduced(50->30)
Ruler(Apocrypha)
- Combo:La Pucelle
- Fixed a bug where Ruler did not get killed after combo is over if she is killed by a volatile unit that perishes in prior to combo expiration
General
- Item Changes
- Healing Scroll
- Gold cost increased(500->750)
- Cooldown increased(20->60)
- Fixed a bug where some particles did not clear after emission at Vector(0,0,0)
- Attempted to fix a bug where BGM functions don't work after reconnecting
- Confirmed working, type -bgmon after reconnecting
General
- Item Changes
- Healing Scroll
- Now costs 500g with initial stack of 1
- Armor buff now also affects nearby allies
- Spirit Link
- Fixed a bug where each point in STR granted 20 health instead of 19
- Health per STR reduced(19->16)
Rider of Black(Apocrypha)
- Combo:Hippogriff:Ride
- Fixed a bug where combo was missing a cooldown indicator
- Fixed a bug where Rider could use TP scroll to modify his position while floating
Caster(4th)
Lancer(4th)
- Warrior's Charge
- Cast point reduced(0.5->0.3)
Berserker(4th)
- Tsubame Gaeshi
- Fixed a bug where it had 0.1 sec longer casting point than the original
Saber Alter
- Excalibur
- Damage reduced(900/1250/1600/1950/2300->850/1175/1500/1825/2150)
Archer(4th)
- Enuma Elish
- Damage reduced(1000/1400/1800/2200/2600->900/1300/1700/2100/2500)
General
- Added an additional master unit for item transfer.
- This master is designated to replicate Warcraft 3-like item transfer experience with player hotkey customization. You will have to modify Courier hotkey on your own.
- Master 1 still retains itemslot-based transfer mechanics for those who are more familiar with Dota 2 way.
- Presence Resonator cooldown reduced(300->200)
- New command: [-all (gold amount)], distributes excess gold to teammates.
- Usage example
- [-all] : Shares excess gold over 5000(default)
- [-all 3000] : Shares excess gold over 3000
- Shard of Replenishment now check whether Servant is already at full health/mana
- Fixed a bug where Servants with 5 Attributes could not check Combo cooldown on Master 2
Ruler(Apocrypha)
- Luminosite Eternelle
- Damage reduction on allies increased(10/15/20/25/30%->35%)
- Flag now has 1100 vision radius
- Attribute:Identity Discernment
- Fixed a bug where Identity Discernment could ping dead heroes
Red Saber(Extra)
- General
- Base damage reduced(69-75->57-59)
- Rosa Ichyts
- Saber now attempts to attack its primary target after cast
- Attribute:Invictus Spiritus
- Now grants Saber 100% damage reduction in addition to invulnerability, preventing invul-piercing damage sources from killing her(i.e Verg Avesta)
Assassin(5th)
White Saber(Extra)
- Blade of the Devoted
- Damage reduced(400/500/600/700/800->350/425/500/575/650)
- Modifier duration reduced(10->5)
- Cooldown reduced(15/13.5/12/10.5/9->15/13/11/9/7)
- Now increases Saber's move speed by 10/15/20/25/30% while modifier lasts
Saber Alter
- General
- BAT increased(1.35->1.45)
Saber(5th)
- Avalon
- Fixed a bug where Avalon damage trigger did not take Saber's armor into account
Lancer(4th)
- Attribute:Mind's Eye
- Fixed a bug where bonus vision would occasionally remain even after Lancer's death
- Now grants 150 bonus vision radius
Avenger
- General
- Fixed a bug where Avenger did not have equal vision radius during daytime and night
True Assassin
- General
- Vision radius increased(900->1200)
- Improve Presence Concealment
- Ward reveal vision radius increased(100->500, aerial)