General
- Fixed a bug where player ID table was mixed up since July Dota 2 update(It was fixed since the mystery patch on 12nd August, but just so you know)
- Fixed a bug where side UI did not show automatic gold request message from other players if auto request option is unchecked
- Fixed lot of sound issues and adjusted some sound magnitudes
- Fixed a bug where EX Scroll could strike invisible or out-of-vision units as secondary target
- Fixed a bug with EX Scroll's wonky target acquisition
- Fixed a bug where configuration UI panel often scrolled into empty side or bottom
- Round duration reduced(150 seconds->120 seconds)
- First Holy Grail's Blessing now occurs at 5 minute mark, and once every 10 minutes thereafter
- New Master ability: Presence Resonator
- Occupies F key on Master. Pings a location of randomly chosen enemy Servant.
- Cooldown: 300 seconds, cannot detect an invisible or invulnerable unit
Saber
- Combo:MAX Excalibur
- Fixed a bug where regular Excalibur did not get disabled when layout is being switched, causing player with high latency to use regular one instead of MAX
Saber Alter
- Combo:MAX Mana Blast
- Cooldown reduced(180->150)
Berserker(5th)
- Courage
- Armor reduction amount reduced(3/6/9/12/15->3/4.5/6/7.5/9)
- Courage effect(both buff and STR reduction) is now soft-dispellable
Ruler(Apocrypha)
- Lumimosite Eternelle
- Rrange increased(1000/1075/1150/1225/1300->1400)
- Combo:La Pucelle
- cooldown reduced(150->135)
- Attribute:Identity Discernment
- Now also reduces Presence Resonator's cooldown by 50%
Archer(4th)
- Attribute:Power of Sumer
- Mana cost reduced(13->11)
- Attribute:Sword of Creation
- MAX Enuma Elish bonus damage increased(3500->11500)
Assassin(Extra)
- General
- Base movespeed increased(320->370)
- Attack range increased(100->150)
- BAT reduced(1.05->0.85)
- Combo:Raging Dragon Strike
- Cooldown reduced(150->110)
- If 3rd strike does not catch anyone, it is now considered a fail and remaining cooldown is reduced
Berserker(4th)
- SMG Barrage
- Armor reduction amount reduced(3/6/9/12/15->4/5/6/7/8)
- Armor reduction duration increased(5->8)
- Armor reduction buff is stackable but new application does not refresh duration of older stacks
- Cast point reduced(0.3->0.1)
- cooldown reduced on higher level(10 at all levels->10/8/6/4/2)
Lancer(4th)
- Combo:Rampant Warrior
- Cooldown reduced(120->100)
Caster(4th)
- Abyssal Contract
- Gigantic Horror health reduced(1500/1875/2250/2625/3000->1500/1750/2000/2250/2500)
- Tentacle of Destruction
- Fixed a bug where tentacles did not receive bonus health from Attribute:Abyssal Connection - 2
- Combo:L'arret De Mort
- Caster now becomes vulnerable as soon as combo begins
True Assassin
- Dagger Throw
- Fixed a bug where debuff reduced strength of target even without Attribute:Weakening Venom
- Combo:Delusional Illusion
- Cooldown reduced(200->150)
- Attribute:Weakening Venom
- Poison on autoattack duration increased(3->10)
- New application of poison no longer refreshes duration of older stacks
White Saber(Extra)
- Blade of the Devoted
- Cooldown reduced on higher levels(15->15/13.5/12/10.5/9)
- Excalibur Galatine
- Fixed a bug where orb's trajectory was finalized at the beginning of cast instead of when it is actually fired
- Attribute:Eclipse
- Increased the radius of singularity where Excalibur Galatine deals maximum damage(1->100)
Avenger
- Combo:Endless Loop
- Cooldown increased(90->100)
- Attribute:Overdrive
- Attack speed buff linger duration increased(1.5->2)
General
- Re-enabled seal availability UI
- All units entering/exiting Reality Marbles are now issued a stop command
Berserker(5th)
- Attribute: God Hand
- Mana cost reduced(23->20)
- Revive debuff duration reduced(10->7)
- Berserker will not revive if he is killed again while debuff lasts
Archer(5th)
- Sword Barrage:Retreat
- Cooldown fixed at all levels(7/6/5/4/3->5.5)
- Attribute:Kanshou Bakuya Overedge
- Fixed a bug where Kanshou Bakuya Overedge could occasionally cause Archer to be stuck in Reality Marble
Caster(Extra)
- Attribute:Mystic Shackle
- Fixed a bug where Attribute:Mystic Shackle could be used even when the target of Mantra is dead already
Caster(5th)
- Sacrifice
- Fixed a bug where Sacrifice did not work when Caster herself is invulnerable
Archer(5th)
- Clairvoyance
- Fixed a bug where sound did not play to enemies when cast over obstruction
- Sword Barrage:Retreat
- Damage increased on early levels(160/195/230/265/300->200/225/250/275/300)
- Sword Barrage:Bombard
- Damage reduced(200/225/250/275/300->190/205/220/235/250)
Red Saber(Extra)
- Rosa Ichyts
- Cast range reduced(1300->1050)
- Max range reduced(1600->1450)
- Stun duration reduced(0.75/1/1.25/1.5/1.75->0.7/0.9/1.1/1.3/1.5)
Berserker(4th)
- Arondite
- Now makes Berserker immune to be selected
Caster(5th)
- Fixed a bug where Combo:Hecatic Graea Powered's final explosion was centered around target location instead of Caster's current location