- Caster(Extra), N.R is now available.
- Support/Assassin mage
- Manipulates illusion and round mechanics to her advantage
- Proficient at helping allies from backline, providing heal support to friendly Servants as well as creating a disarray in the midst of enemy team
- Added several Alt-click message printouts
- Green square in top scoreboard UI now indicates Servant's Combo availability(it used to be ult indicator)
- Fixed a bug with some combo sequences not working in high latency if queued
- Fixed a bug where some items did not work when owner is invulnerable
- Heal Scroll
- Berserk Scroll
- Mana Essence
- Speed Gem
- Fixed a bug where EX Scroll and S Scroll's slow went through spell block
- Fixed a bug where items used during item-prohibited state(ex. Hipogriff:Ride) did not get refunded properly
- Fixed a bug where Ward Familar sometimes lost true sight property if it is transformed from Scout Familiar
- Fixed a bug where Shard of Replenishment did not refund stack when HP and MP is full
- 4th Command Seal now checks if Servant is already at full mana
- Fixed a bug where ward could be put on untraversable terrain with Scout Familiar
- Team panel is now sorted by number of kills instead of round wins
- Winning team now has golden border on top scoreboard
- Timer UI and team score are now updated properly when player reconnects
- Added -roll chat command(for the sake of memes)
- Fixed a bug where timer UI ticked too fast when scheduled events are queued
Saber(5th)
- Invisible Air
- Fixed a bug where target could still get pulled when magic immune
- Attribute:Mana Blast
- Fixed a bug where Derange sometimes created 0 mana catalysts
Archer(5th)
- Unlimited Blade Works
- Fixed a bug where passive swords stopped for the duration of UBW when there is no valid target
Avenger
- Attribute:Blood Mark
- Fixed a bug where Avenger kept Blood Mark in D slot even when out of True Form(he couldn't still use it)
- Verg Avesta
- No longer shares damage with an ally
Lancer(5th)
- Rune Magic
- Fixed a bug where queuing multiple abilities sometimes caused rune spellbook to be closed even before chosen rune is cast
True Assassin
- Ambush
- Fixed a bug where Assassin lost bonus damage if he blinked or used other skills while the first autoattack is mid-flight
Lancer(4th)
- Combo:Rampant Warrior
- Fixed a bug where W and combo effect could work at the same time
- Attribute:Double Spear Strike
- Fixed a bug where Lancer was able to toggle double spear off during cast but retain its effects
Berserker(4th)
- Attribute:Blessing of Fairy
- Now has cooldown indicator
- Combo:Air Raid
- Fixed a bug where Air Raid sometimes remained on D slot permanently
- Caliburn
- Fixed a bug where Caliburn did not deal AoE damage(Saber's is fine)
Assassin(Extra)
- No Second Strike
- Fixed a bug where delayed damage component activated even without attribute
- Combo:Raging Dragon Strike
- Fixed a bug where Assassin was sometimes stuck in Reality Marble if the owner of that Marble was killed by combo
Rider of Black(Apocrypha)
- Hipogriff:Vanish
- Fixed a bug where target could still get expelled when magic immune
Caster(Extra), Tamamo
- Attribute:Mystic Shackle
- Fixed a bug where Mystic Shackle could pull magic immune target
- Fixed a bug where Mystic Shackle could sometimes pull target from Reality Marble
- Mantra
- Now more effective when cast on ally
- Blocks 300/325/350/375/400 damage when cast on ally and increases damage done by 150/150/175/200/200 when cast on enemy, from 190/205/220/235/250 modifier
- Built-in proc cooldown(0.3 seconds) remains the same
- Orb amount rescaled(3/4/5/6/7->3/5/5/7/7)
- Attribute:Spirit Theft
- INT ratio reduced(0.75->0.5)